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Author / WWW | Name / Download | Plugin Type |
Auran Technologies | AURAN Jet Exporter v1.02 1.12 MB |
Import / Export |
Compiled / Description | ||
16.05.2002 AURAN Jet is a game authoring software available for free download. This plugin enables Max to export objects and textures to Jet in the following file formats: *.im (Indexed Mesh), *.pm (Progressive Mesh), and *.kin ( Animation File), and includes support for Character Studio v3.x. This version of the plugin is for Max 4 only. |
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Author / WWW | Name / Download | Plugin Type |
TiCaL | MDC Model Exporter v0.1 beta 13.6 KB |
Import / Export |
Compiled / Description | ||
15.05.2002 This plugin can export MDC files to be used with Return to Castle Wolfenstein. |
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Author / WWW | Name / Download | Plugin Type |
Daragh McDonnell | MaxToMagic Exporter v1.0 145 KB |
Import / Export |
Compiled / Description | ||
13.05.2002 This plugin allows Max to export files in the Wild Magic format. Wild Magic is a real-time 3D graphics engine, available as source code together with the book 3D Game Engine Design by David H. Eberly. |
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Author / WWW | Name / Download | Plugin Type |
TiCaL | MD3 Model Exporter v6.1 beta 41.9 KB |
Import / Export |
Compiled / Description | ||
13.05.2002 Exports MD3 files for use with Return to Castle Wolfenstein and Quake III Arena. This is a recompile of the Pop N Fresh exporter, and now correctly exports triangle normals |
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Author / WWW | Name / Download | Plugin Type |
Monolith Productions | LithTech World Import/Export v1.0 11.6 MB |
Import / Export |
Compiled / Description | ||
03.05.2002 Exports Max scenes to the Lithtech .LTA format for use in Aliens vs Predator 2. |
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Author / WWW | Name / Download | Plugin Type |
Monolith Productions | LithTech Model Export v3.1 11.6 MB |
Import / Export |
Compiled / Description | ||
03.05.2002 Exports Max meshes to the Lithtech .LTA format for use in Aliens vs Predator 2. |
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Author / WWW | Name / Download | Plugin Type |
Nick Dalton | OpenGL Export v1.0 7 KB |
Import / Export |
Compiled / Description | ||
22.04.2002 This plugin takes a frame from a Max scene and exports it as a function which can be called from C code (*.CPP file), basically a set of calls to OpenGL. |
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Author / WWW | Name / Download | Plugin Type |
Irrational Games LLC | Freedom Force Exporter v4.0.1 1.03 MB |
Import / Export |
Compiled / Description | ||
11.04.2002 Allows you to export Max files in the NetImmerse format that Freedom Force recognizes (*.NIF). |
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Author / WWW | Name / Download | Plugin Type |
Cryonetworks | M3D Exporter v4.0 1.17 MB |
Import / Export |
Compiled / Description | ||
04.04.2002 An export plugin for Max that converts *.max files into SCOL .m3d format. Fast and extremely light, SCOL technology permits the creation of multi-user sites with very different appearances. In a SCOL site, you can meet and interact directly with the other visitors. This site can be accessed in different formats: real time 3D (video game quality), a rich 2D interface, sound, streaming video and even telephone (GSM quality). |
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Author / WWW | Name / Download | Plugin Type |
Sam McGrath | ESM Importer/Exporter v0.1 5.7 KB |
Import / Export |
Compiled / Description | ||
20.03.2002 A plugin that exports a geometric object (that is, vertex and face data), plus .C code that will read in the format and convert it to an OpenGL display list. |